![starcraft 2 zero hour starcraft 2 zero hour](https://i.ytimg.com/vi/CxIs3NsBxMA/mqdefault.jpg)
The Fear Mutator no longer lasts indefinitely on heroic units.Ĭanceling Supplicant warp ins no longer grants the bonuses provided by the Artificer of Souls prestige. The “Warp Incomplete” achievement in “The Infinite Cycle” now only checks for units warping in from Warp Prisms instead of all units being warped in. Losing Interceptors will no longer prevent players from earning the “Expert Phase-Smith, Perfect Templar” achievement in the “Templar’s Charge” mission. The “Annihilation Now” achievement in the “Forbidden Weapon” mission no longer requires you to destroy all enemies, just buildings. Killing the bonus structures with the Laser Drill no longer prevents you from earning the “Thanks for the Advice” achievement on “The Dig” mission.īuilding Medics, Spider Mines, or Auto-Turrets will no longer cause you to fail the “Band of Brothers” achievement on the “Gates of Hell” mission.
![starcraft 2 zero hour starcraft 2 zero hour](https://oyster.ignimgs.com/mediawiki/apis.ign.com/starcraft-2/8/82/Starcraft2_b01_295.jpg)
The legacy converter can now handle additional tilesets.įixed an issue for the “Contract Saviors” achievement in “The Moebius Factor” mission that caused it to be unearnable.įixed an issue with the “Hard Core” achievement in “The Moebius Factor” mission that caused it to be awarded improperly.
#STARCRAFT 2 ZERO HOUR UPGRADE#
New upgrade found on the Fleet Beacon: Tectonic DestabilizersĮffect: Improves the Tempest's Resonance Coil to deal +40 damage vs structures.ĭeveloper Notes: We’ll be looking to both revamp and tweak certain prestige talents, including this one, in the coming weeks. Interceptors belonging to a Carrier that has been Neural Parasited will no longer draw aggression from units belonging to the Carrier’s original owner.
![starcraft 2 zero hour starcraft 2 zero hour](https://i.ytimg.com/vi/7OgXI7IrTXQ/maxresdefault.jpg)
Movement speed increased from 3.5 to 3.85.įlux Vanes movement speed increased from 4.65 to 5.11. Void Ray build time decreased from 43 to 37 seconds. Revelation duration increased from 15 seconds to 20 seconds. Weapon damage changed from 18(+17 vs light) to 15(+20 vs light).
#STARCRAFT 2 ZERO HOUR UPDATE#
The Tauren Marine lands with a nuclear explosion and you can control him as a unit.Balance Update (long blog explaining tentative changes): In Legacy of the Void, in the Templar's Charge mission, move your base platform up, up, up, down, down, left, right, left, right. Treasure your brief time with him, because your appearance causes him to run into a nearby toilet and never come out. Move beyond it and you will find a level 80 Tauren marine in power armour. In the mission Zero Hour clear out the Zerg infestation in the top left of the map. There's an 'enhanced strain' blue Zerg monster called Indomilisk Rex, a pastiche of Indominus Rex from the film. There's also a Jurassic World reference in this level. In the mission Unsealing the Past, set on Endion, you can find Ewoks all over the place, huddling around camp fires and hiding behind trees. Diablo's chilling out in one of those too. In Heart of the Swarm in the Roach Evolution mission after you've evolved and are heading towards the next set of enemies, keep an eye on the containment chambers on the top wall of the facility. You can't kill him or interact with him in any way, but there he is. In Wings of Liberty, during the fiery Devil's Playground mission head to the bottom right of the map to find Diablo. The cheat should take effect immediately, and you're now ready to enjoy your playthrough. Type one of the cheats below to activate it, and look out for the chat log to display the word CHEAT in capital letters. To get started, launch a singleplayer campaign and press Enter on your keyboard to open the speech box. It's quick and easy to begin using these StarCraft 2 cheats.
![starcraft 2 zero hour starcraft 2 zero hour](https://i.ytimg.com/vi/QWwGVNal3Iw/mqdefault.jpg)
#STARCRAFT 2 ZERO HOUR TV#